As part of the developed concept, a value matrix (industry - real existing problem - consequences of the problem - solution method) was created during the preparatory phase, which became the central focus of the entire campaign. The entire target audience, including existing, former and inactive customers, was segmented according to the value matrix. In addition, several adventure stories of a fictional IT director were written based on the matrix, and creative and landing pages were created. Triggered email campaigns were also programmed, with triggers based on user behavior on the site (for unknown users), past purchase data, and the nature of past relationships based on the customer's CRM records (for current, inactive, and past customers). Since gamification was a key element, a special quiz with fun networking questions was created. A valuable prize was raffled off among all quiz participants.